Skip to main content

Week 12 and 13


Development on the Project

In these two weeks, we have added new futures to the game. Landon is has been working on multiplayer. Alex has been working on room generating, Riley has been working on sound effects and covid-19 fact displaying inside the room. Finally, Mulu is working on health and shield boost. 



The above futures will be included in the final product demo.

Comments

Popular posts from this blog

Week 11 - Demo week!

 This week we presented our first demo to the class. We combined all the work we had completed up to this point into a single demo branch. We had room generation by Alex, the player controller by Landen, UI from Mulu, and enemy AI from Riley. Overall, we believe that are project did well during demo day. 

Week 7 and 8 Update

 For the past two weeks we have been making more progress in this game project. First, we all decided to split focus and look at some different pieces that we need to put together:  Landen decided to work on player movement and basic abilities, Riley decided to work on enemy movement and behaviors,  Mulualem decided to work on room layouts, and I, Alex, decided to work on basic random level generation. So far we've seen some good progress. The player character currently is able to move around a 3D space with the camera following it, and is able to shoot projectiles that stop after a set distance and don't go through walls. Basic enemy mechanics are nearly finished, and room layouts along with level generation will take a good chunk of time as there is a lot of work to be put into it.