This week we presented our first demo to the class. We combined all the work we had completed up to this point into a single demo branch. We had room generation by Alex, the player controller by Landen, UI from Mulu, and enemy AI from Riley. Overall, we believe that are project did well during demo day.
This week has been more slow progress, as focus has mainly been put on finishing tech tutorials to present to our class for the week, along with focusing on individual project. Mulualem and Riley made more progress with using Vivox, and managed to create a system where two users could connect and send messages. Of course the implementation involved several very barebones features, and this was mainly created as a way to get familiar with the assets before using it in our project. Besides that, still slow progress this week. Hopefully more interesting blog posts in the future!
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